12/31/2023 0 Comments Lunark vs drakon![]() It was trying to look like Suikoden, but it felt way unfitting. Smaller sprites, beautiful battle backgrounds and enemy design (Lunar DS did HORRIBLE here!!!) Graphics should look more like Lunar SSS / EB. Obviously rebalance characters so you don't have 1 fighter and 2 useless people. Exploring an actual world map without point and click would be a dream too. Allow exploration of entire town like a normal RPG. Now let's get into other things that are beyond hacking: I'm such a genius!! I should make games- oh wait, I just simply turned it into every reasonable JRPG ever. I think by this point, the game is already mostly fixed. This is actually cool because I can't ever believe monsters carry money with them in any game. which would mean they have to sell for higher prices. Remove the whole delivery system so that you earn money only by selling items. Remove the whole "time running out between enemies" to get special treasure. Increase amount of MP, or reduce Magic costs by a lot. No losing HP when running, FOR THE LOVE OF ALTHENA. Make battles last only 10% of the time they actually take. The gameplay, with hacking, it might, MIGHT still be within salvation: Ok, let's add common sense to Lunar DS first. However, the game has its own original ideas in the story that, though they might be a bit unlike Lunar, I think they can be kept because I liked the unique vibes it gave this game. This is especially necessary because it has similarities with SSS that made it seem like it lacked originality and creativity and just borrowed a bunch of things from SSS. And no matter how well you change the story, the gameplay is going to drag the whole thing down.Ĭamel pimp has everything right, fleshing out the story, the characters, etc. You could probably hack it to be more tolerable, but I can't see anyway of actually fixing it. It's core design is just tedious and unfun. I've only dabbling in rom hacking, so I don't know how easy it is to add events to a DS game, but I assume it's not impossible. ![]() Also, how do you fix that whole "and then they just waltz into the Frontier" problem? Probably would require new events. Not a lot, OG Ghaleon doesn't get a lot of screentime and he does a LOT in his rather limited screentime, but it's still more than Iggy had. For one, Iggy just needs more screentime. A lot of that could be fixed with just re-writing the script that's there, but some of it can't. It direly needs more fleshed out and likable characters, a more active (and fleshed out) villain, lore consistency, and plot consistency in general. Well, looking it from the angle of rom hacking it, what CAN someone do? At the very least, the plot isn't beyond fixing.
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